Researchers at Georgia Tech, led by Ian Bogost, are looking into "the relationship between journalism and video games."
This Uruguay-based company creates games that engage readers in analysis or opinion on the news.
ImpactGames creates news-based games, including "Play the News" and "Peacemaker," based on actual events from the Israeli-Palestinian conflict.
“How Gamers Can Save the World”
Game designer Jane McGonigal, in this video from TED, considers the prospect of gamer power being used to solve real-world problems.
“Video Games and Learning”
A MacArthur Foundation report by researcher James Paul Gee. From "The Ecology of Games." (Downloadable PDF)
“South Korea Expands Aid for Internet Addiction”
The New York Times explores the consequences of adult and teenage obsession with video games.
“School Uses Video Games to Teach Thinking Skills”
"A novel public school in New York City has taken the video game as its model for how to teach. Students use video games and design them as part of their classes. As Quest to Learn is wrapping up its first year, those behind the program say game-based learning is integral to 21st century literacy."